Both later confirmed that the game was on hold so that Ancel and his team could work on Rayman Legends. Ancel said it was still in production while Ubisoft said that the project was on hold. A trailer was shown, and nothing followed but conflicting statements from Ancel and Ubisoft. ![]() This situation feels kind of similar to the period following Beyond Good and Evil 2’s initial 2008 reveal. So it looks like Ubisoft does still want to bring this game to market.Įven so, it’s still been almost four years since the last trailer was released, and the project’s former director, Michel Ancel, left the project back in 2020. Also, a job listing for a Senior Gameplay Animator for Beyond Good and Evil 2 also appeared back in May of this year, and just this month Exputer reported that external playtesting has begun. Mario + Rabbids: Sparks of Hope, Far Cry 6, and Tom Clancy’s Rainbow Six Extraction were all mentioned in this same category as well. The game was specifically mentioned in Ubisoft’s financial report for Q1 of 2021 as part of the publisher’s “expanded premium offerings” for the coming years. To get straight to the point, Beyond Good and Evil 2 is apparently still in development. So, where is it? Where is Beyond Good and Evil 2? It’s a game that’s supposedly been in development in some form since 2008 and should have been in proper development since at least 2017. This is kind of strange, as there should be at least one highly-anticipated title coming within this window. Aside from Mario + Rabbids: Sparks of Hope, there don’t seem to be any major Ubisoft games coming anytime soon. Thank you for your patience, and remember we’re always happy to have your feedback, whether through the Space Monkey program, by collaborating and contributing with other fans via our HitRecord partnership, or by chatting with us in the forums.With the recent announcement of several cancellations by Ubisoft, the publisher’s release schedule for 2022-2023 is looking bare. ![]() We want to go beyond the high expectations you have of us, and that we have for ourselves. We’re equally excited to share all of that with you, but we will take the time needed to get it right. We know many of you are eager to hear more from the team, get more detail on the story and universe, and try out the gameplay. Next milestone: We are aiming to share more and show you the game in action sometime next year, once we pass our next internal production milestones. If you’re interested in being part of the team, visit our careers site and search for keyword “Beyond Good & Evil 2.” We recently added Ubisoft Paris as a partner studio, and in the past six months many new people have joined us here in Ubisoft Montpellier. We still have a lot more to do to, and we’re ramping up the size of the team to help. I’m incredibly proud of the team’s perseverance, dedication to each other and ongoing commitment to developing an amazing game. We recently passed an important internal milestone, delivering a build that proves our Space Pirate Fantasy and offers hours of gameplay and an incredible level of freedom in a seamless online sandbox, building upon the promise of our tech demos shown at E3. The team’s collective strength has us well on our way to developing a flagship next-generation action-adventure game. ![]() ![]() As we move forward, we are all committed to remaining true to this vision.Īs Michel noted, he hasn’t been directly involved in BG&E2 for some time now, as the team have been hard at work building on top of the solid creative foundation he helped shape. His uncompromising passion pushed us to redefine what was possible in crafting an expansive, multicultural, and futuristic science-fiction world. A statement from BG&E2 Senior Producer Guillaume Brunier reads:įor years, Michel imparted his creative vision and helped us remain faithful to BG&E’s incredible universe.
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